Tabletop roleplaying as occupational therapy
A clinical programme that uses storytelling and tabletop games to help children build confidence, social skills, and emotional regulation — aimed at groups in schools and alternative provisions.
More than just playing a game
Tabletop roleplaying games — like Dungeons & Dragons, Hero Kids, and collaborative storytelling systems — provide a structured, low-stakes space where children can practise real-world skills through character and narrative. The game is the medium, not the goal.
Unlike a traditional therapy session, the session looks and feels like play. Children are far more willing to try, fail, negotiate, and collaborate when they are "in character" — and those experiences transfer directly into daily life. For anxious, autistic, or socially isolated young people, that shift in context can make all the difference.
Social Participation
Emotional regulation
Executive function
Self-advocacy and confidence
Children practise turn-taking, listening, negotiation, and reading social cues in a context where the rules of the game support those very skills.
Managing frustration, tolerating uncertainty, and recovering from setbacks are built into every session through narrative challenge and peer support.
Planning actions, tracking information, and sequencing decisions within the game mirror the same cognitive demands children face in everyday school tasks.
Having a voice in a shared story — making choices that matter, being heard by peers — builds the kind of confidence that carries into classrooms and social situations.
Led by an occupational therapist
Little Steps, Big Adventures is not a general wellbeing gaming club. Each programme is planned and delivered by an HCPC-registered paediatric occupational therapist with years of clinical experience. Every session has a therapeutic aim, and progress is observed and documented throughout.
The game system is chosen to match the group — Hero Kids for younger or more anxious children, Game to Grow approaches for socially complex groups, and D&D 5e for older or more confident players. Session structure follows established therapeutic principles around safety, predictability, and graduated challenge.
Because this programme is delivered by a registered OT, it can sit alongside — and feed into — a child's wider therapy, EHCP, or school support plan. We can provide written summaries and contribute directly to EHCP evidence where needed.
Flexible packages
Taster Block
Core programme
Full year programme
A single six-week block to see how the programme works in your setting.
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Six weekly sessions of 90 minutes each
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Group of up to 5 young people
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OT-led with therapeutic session planning
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End-of-block summary report
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Suitable for mainstream and AP settings